Hello everyone, MrDollSteak here, sorry to spring a thread somewhat out of the blue, not sure if this is the correct process or not, but I thought I'd give it a go to start some discussion about everyone's favourite former-Mega.
As everyone is surely aware by now, Mega Pokemon were removed as part of Sword and Shield, and subsequently Crucibelle has lost access to its Mega Evolution. We have also just finished wrapping up Crucibelle's updates for Gen 8. As a few members pointed out Crucibelle's recent nerf in regards to access to Head Smash and Low Kick occurred purely because of the presence of its Mega and asked whether Head Smash in particular could be re-added as part of the updates thread. The UL, in my opinion, correctly stated that that thread should not be the place for such a discussion, as Head Smash was not a move with new distribution as a TR or TM or as a move widely added to learn sets.
With this context out of the way, I wanted to pose the question now; how should we handle Crucibelle in Sword and Shield following the loss of its Mega? In my mind there are three options that we could reasonably and feasibly take, as a specific one-off case to consider Crucibelle's unique place as a former Mega Pokemon, though there can of course be more raised in discussion.
Firstly, we could simply do nothing. While I personally would like to see Crucibelle made a bit more viable following this rather substantial loss, there is no specific need to do anything, and there isn't a problem with having an unranked or C tier CAP (Hi Voodoom).
Secondly, we could reinstate Head Smash. As noted above, Head Smash's removal was purely as a result of Mega Crucibelle's abuse of the move with Magic Guard and it's higher attack stat. This could restore Crucibelle's original Scarf Set and possibly give it a small place in the metagame, without the centralising effect that the move had with its Mega. This seems to me, a reasonable option to restore pre-nerf Crucibelle without the risk of its Mega.
Thirdly, and this would be by far the most complex approach, we could try and salvage Mega Crucibelle as a separate form change. There are a few ways we could attempt to this, but in my mind, as far as implementation goes, the easiest and most balanced approach would be simulating a transformation in the style of the Griseous Orb. The Crucibellite (should it keep its name) would when given to Crucibelle transform it into its Mega Pokemon. Instead of being known as "Mega Crucibelle" it could have a new name for the form such as Crucibelle Unleashed, Crucibelle Freed or something else to that effect that acknowledges the fact it is out of its pot. It would ultimately at that point be functionally the same as Mega Crucibelle from the last generation (save for the transformation itself and Team Preview) by having the stat line, magic guard and resistance to Knock Off. While I know CAP is trying to reduce custom elements, the fact that Mega Crucibelle was designed in the first place, and been such an important and interesting part of CAP since its inception, it strikes me as a shame that it will be completely unusable.
The reason I raise this question now, is that CAP 27 is in the process of beginning, and the other updates wrapping up. This generation transition has posed a lot of challenges so far, and it would I think in some ways be helpful to resolve how Crucibelle will be treated before CAP 27's Threats, Checks and Counters stage in the case there are any relevant changes.
Thanks everyone!
As everyone is surely aware by now, Mega Pokemon were removed as part of Sword and Shield, and subsequently Crucibelle has lost access to its Mega Evolution. We have also just finished wrapping up Crucibelle's updates for Gen 8. As a few members pointed out Crucibelle's recent nerf in regards to access to Head Smash and Low Kick occurred purely because of the presence of its Mega and asked whether Head Smash in particular could be re-added as part of the updates thread. The UL, in my opinion, correctly stated that that thread should not be the place for such a discussion, as Head Smash was not a move with new distribution as a TR or TM or as a move widely added to learn sets.
With this context out of the way, I wanted to pose the question now; how should we handle Crucibelle in Sword and Shield following the loss of its Mega? In my mind there are three options that we could reasonably and feasibly take, as a specific one-off case to consider Crucibelle's unique place as a former Mega Pokemon, though there can of course be more raised in discussion.
Firstly, we could simply do nothing. While I personally would like to see Crucibelle made a bit more viable following this rather substantial loss, there is no specific need to do anything, and there isn't a problem with having an unranked or C tier CAP (Hi Voodoom).
Secondly, we could reinstate Head Smash. As noted above, Head Smash's removal was purely as a result of Mega Crucibelle's abuse of the move with Magic Guard and it's higher attack stat. This could restore Crucibelle's original Scarf Set and possibly give it a small place in the metagame, without the centralising effect that the move had with its Mega. This seems to me, a reasonable option to restore pre-nerf Crucibelle without the risk of its Mega.
Thirdly, and this would be by far the most complex approach, we could try and salvage Mega Crucibelle as a separate form change. There are a few ways we could attempt to this, but in my mind, as far as implementation goes, the easiest and most balanced approach would be simulating a transformation in the style of the Griseous Orb. The Crucibellite (should it keep its name) would when given to Crucibelle transform it into its Mega Pokemon. Instead of being known as "Mega Crucibelle" it could have a new name for the form such as Crucibelle Unleashed, Crucibelle Freed or something else to that effect that acknowledges the fact it is out of its pot. It would ultimately at that point be functionally the same as Mega Crucibelle from the last generation (save for the transformation itself and Team Preview) by having the stat line, magic guard and resistance to Knock Off. While I know CAP is trying to reduce custom elements, the fact that Mega Crucibelle was designed in the first place, and been such an important and interesting part of CAP since its inception, it strikes me as a shame that it will be completely unusable.
The reason I raise this question now, is that CAP 27 is in the process of beginning, and the other updates wrapping up. This generation transition has posed a lot of challenges so far, and it would I think in some ways be helpful to resolve how Crucibelle will be treated before CAP 27's Threats, Checks and Counters stage in the case there are any relevant changes.
Thanks everyone!
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